Trying every trick :-)
Today, I tried to enhance my creativity and brain performance by hearing some meditation sound tracks in the background. For me it get worse especially when I am trying to solve a problem...this kind of music got really annoying... Nevertheless, at the end I got some further things done. Again, not as much as I expected but ok..Today's agenda was:
- analysing my current coding, thinking about how it could be restructured to keep it maintainable somehow
- experimiented with an explosion generator which generates random explosion and writes on a spritesheet (Explosion Generator v1.1 by Cliff Harris)
- thought on some guys who inspired me since i am got my feet wet with game programming:
--- Eben Upton as Inventor of the Raspberry Pi
--- Guido van Rossum as Inventor of Python
--- Pete Shinners as for pygame
--- Al Sweigard, Paul V. Craven, Sean Riley, Lennart Steinke, Andi Harris and Horst Jens for their great books and online material regarding Game Programming (with Python)
--- Richard Jones for his contributions regarding Game Programming at PyCon and for founding and organizing pyweek challenge
- reprogrammed a little class for handling the spritesheets from the explosion generator
- used Gimp for converting the background of the bitmaps to tranparency and exporting them to PNG format
- wrote an explosion class which I can use now for animated explosions
- wrote a kind of particle/fragment class which I can use for objects which should burst
- integrated the classes into the existed game logic
- learned again something new about pygame's sprite collision functionality
- made a screencast video with OBS studio and uploaded my very first video to YouTube - YeeeHaaa!!!
- maintained my diary here :-)
Good Night!!!
Some preview of my current work can be seen on YouTube.
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prake on 2017/02/22 23:21:
Today's agenda was:- analysing my current coding, thinking about how it could be restructured to keep it maintainable somehow
- experimiented with an explosion generator which generates random explosion and writes on a spritesheet (Explosion Generator v1.1 by Cliff Harris)
- thought on some guys who inspired me since i am got my feet wet with game programming:
--- Eben Upton as Inventor of the Raspberry Pi
--- Guido van Rossum as Inventor of Python
--- Pete Shinners as for pygame
--- Al Sweigard, Paul V. Craven, Sean Riley, Lennart Steinke, Andi Harris and Horst Jens for their great books and online material regarding Game Programming (with Python)
--- Richard Jones for his contributions regarding Game Programming at PyCon and for founding and organizing pyweek challenge
- reprogrammed a little class for handling the spritesheets from the explosion generator
- used Gimp for converting the background of the bitmaps to tranparency and exporting them to PNG format
- wrote an explosion class which I can use now for animated explosions
- wrote a kind of particle/fragment class which I can use for objects which should burst
- integrated the classes into the existed game logic
- learned again something new about pygame's sprite collision functionality
- made a screencast video with OBS studio and uploaded my very first video to YouTube - YeeeHaaa!!!
- maintained my diary here :-)
Good Night!!!