Day 2
well, every thing goes well, now it is boss 1, graphics OK. I am not good at designing stages. I intend to creat 5 stages, for stage 1, eveyone can pass, even with bombs. For stage 2 and afters, the enemy number will increased, and player need some patience and skill. The next days, I will focus on boss design. They should have several attack mode according to their health. For innovations, I will give boss some skill, say the boss would give poison to the player, let the player weapon level down, let the boss health increase. All in all, my game is a shoot them up genre (well, how to pronounce this word ), Traditionally, the bullet should go straight, because delta_move = speed * direction, well, I will break it this time on pyweek 23. but I really do not know it is OK or not. Just try it. OK, go on designing my bosses.
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Comments
I also started on a shoot-em-up, but I only made it as far as a lone triangle moving around the screen! Shoot-em-ups really look like the ideal way to express the moral questions inherent in "The Lesser Of Two Evils".
@cyhawk I can not drawing, I just get the pictures from opengameart, I will show all the attribution and their licences finally in my work, I really admire those indie game maker who can coding and drawing by oneself :) Glad that you also do shoot-em-up game, come on together!
@CrazyPyro Sorry, I just use the animation to show the warning area ^-^ . But I really know voronoi, In our TV show 'The Brain' (https://en.wikipedia.org/wiki/The_Brain_(game_show)#Episode_11:_.C2.A0China_vs._.C2.A0United_Kingdom) I am shocked that Wikipedia has it. I remembered that in Season 3, China pk England, both of the players find voronoi by eyes. OK, I have no idea about using voronoi in game, but anyhow, maybe one day I will use it to make fun.
Buffalo974 on 2017/02/21 04:04:
Can we know which GUI you are using ?Did you resolve FPS troubles ?
i wonder if ctypes or numpy can improve this ?
Is it allowed to insert some piece of cython ?