Slowly making progress

Second day. The initial pandemonium of where to start is past. Yesterday I started on a level designer, some graphics and the basic mechanics. I might soon have something that will be worth uploading. The basic idea of the game I settled on is that you are a reclusive man trying to keep something out of your house with your swords! Naturally the thing you are trying to keep out is a clown :-) This will be a fairly straightforward plat-former puzzle game with maybe a time element.