Day 1

Put together some rough dev graphics to fill in while I get the basic mechanics working. The concept I'm going with is something very similar to Oregon Trail, rogue-like exploration across the wasteland with lots of challenges and decisions to make on the way. I've put together the skeleton of the games basic design, the menu structure, basic statistics of battery life and structural integrity, the ability to pause and make adjustments before you start shambling through the wastes again. I wanted to get a little more done today since I won't be able to dedicate as much time through the week but I think I can at least be DONE by the end of the week and that will be a happy accomplishment.