White Pixel Ninja
Today I had some spare time, so I decided to finish my pyweek warmup game. It's very simplified from what I intended it to be, but at least it's somewhat finished.Download White Pixel Ninja here. Feedback is appreciated.
One pixel was enough to make a ninja. :)
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Comments
I updated just the README.txt but I forgot it would change the link. I deleted the old one before I could realize that, sorry. Here's the correct link. If someone could update the link here and here, I'd appreciate it.
HOW TO PLAY THE GAME:
To slash your enemies, move your mouse quickly over them. Moving your mouse slowly does nothing. There's no need to click on anything.
The trail the Ninja leaves when you move your mouse fast is just to make it easier to track the Ninja and lets you know when it's slashing; it doesn't affect gameplay in any other way.
Do not let them escape.
--
KNOWN BUGS:
* Trails aren't drawn correctly.
If you can't slash, you might want to try raising your mouse sensitivity a bit.
RB[0] on 2007/03/28 17:33:
I like the idea, but the game-play is difficult.The lines seem o be created sporadically, it took me several tries to find out I had to "draw" lines, but even then they wouldn't draw where I wanted them too.
I tried clicking one point and then another, but that didnt work.
dragging a line, which only seems to work 25% of the time and only if I move my mouse super-fast.
I tried clicking on the enemies, but to now avail :/
I would say the idea is cool, the graphics nice, the game-play buggy, and the instructions almost non-existent(I looked in the readme and it just said to use my mouse to slah the enemies, but didnt elaborate on what that might require...)
Overall, I get a nice feel from the game, if I move mouse in random directions as fast as I can :D