Day 7 - Buzzer Beater

Our project is now submitted, and I've just written my first game. Its a good feeling, but game's weren't meant to be written in one week. There were so many elements I wanted to incorporate. I think I will feel that way about every game I make. I want to see my games played by the whole world. When times are hard, I want people to find relaxation and peace in my creations. I want to share in that peace along side them. Anyways, about this game: You are a bio-electrical (and very adorable, thanks to Abi) creature that lives inside of a bit-stream. That bit-stream will carry you across the expanses of cyber-space. Along your journey, you'll need to collect byte arrays from the bit-world in order to do more and increase your energy conservation. The less energy you consume getting from point a to point b, the better your score. The CONCEPT for this game to be as much puzzle as platformer, with an endless array of possibilities to lower you energy output, and create the most efficient data-stream to travel. Their are already platforming elements in place that you may not find in many other games. I may continue with this project, or maybe someone else will. Maybe in another form, or in another lifetime. We carry our past challenges with us into new, more ambitious ones that propel us into greater possibilities in the future. Until then :)