A slight paradigm shift: reduction instead of addition
Version 1.4 makes one major change to Pacewar: instead of adding ships to the losing player, it takes away ships from the winning player, down to a minimum of 1. This has two effects: one, the game doesn't become slower as the game progresses (it becomes faster as the game progresses instead), and two, it gives more of an advantage to the losing team (which is very slight, but adds up). Version 1.4 is available here:
https://pyweek.org/media/dl/19/onpon4/pacewar-1.4.zip
And there's a version with low-quality music here:
https://pyweek.org/media/dl/19/onpon4/pacewar-1.4-lq.zip
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Indeed, I wrote it for Python 3.
Actually, looking at how little stuff is needed for Python 2 compatibility, and that it doesn't make it incompatible with Python 3, I think I'll make version 1.5 compatible with both. No sense in not doing it, really.