Slow Going

We got bogged down with non-pyweek stuff for a few days. Hopefully we can have a working project by the end of the week. So far we have really random map generation, player movement, and a really basic HUD, along with a simple working menu. The next step is to have the enemies appearing and moving on the screen. We have been crawling through OpenGameArt for tiles to use. Our game idea has deviated extremely from where it started and we aren't really sure how it will end up. Either way we are learning a lot about programming games with PyGame and Python and having fun doing it.