Spent too much time on the first day on unimportant aspects

My idea is you are in a courtroom (1 Room) the entire game. Its a little far fetched, but whatever. You are a judge and you pass/decline different types of warrants handed to you by police. Some may be have valid evidence, and some my be phony. Something negative happens if you issue a warrant with fraudulent evidence ( i dont know what yet, lol).

I got the main menu, and intro up and running. I think i spent too much time on trying to get a working screen resolution change. It somewhat works, has some bugs, but does not fully work without restarting the program. Not sure if i want to put more time on that as i feel i am falling behind.

For some reason I feel like i do not have enough of the guts or game concept in mind yet to make the full working game. I think it could be a fun game. Which with a time line of a week, is not good. Maybe someone can help with pointers if they have time?

My entry is on my github if anyone is interesting

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Keep at it! You would be farther ahead that us technically. Mainly because we decided that we wanted to go lower-level than pygame. We are using pysdl2, making our own partial opengl binding because pyopengl was giving us some issues in our tests last week. Will be interesting if we can catch up. I think your game idea sounds really interesting btw. Good luck!
Great idea man! Similar to Papers Please.
Your judge will probably be issuing a warrant for my drunken fisherman ;)