The Eight Bit Passage postmortem

Thanks for your feedback! I was happy to see a few other entries I really liked get high scores.

I was worried some of the effort I put in would be overlooked, but people seemed to appreciate it, and that's pretty gratifying. I spent quite a bit of time tweaking the controls and handling, and I think it makes a big difference in a game like this. I also made a few gameplay choices so that instructions would be minimized and you could jump right in without a menu screen.

I wasn't able to squeeze quite as much performance out of pygame as I would have liked, but I think it would be possible with more time, and I'm still pretty happy with pygame overall. I'm glad I put in a lowres option so that it was at least playable (if choppy) on slow systems.

I don't plan to keep working on this or make an executable version or anything, but maybe someday I'll port it to JavaScript. See you next time!