Sailing the seas

Got a basic waypoint system developed, so you can plot the course of your ships.

Different ships will have different gun ranges, so position is important.

The sprites are a bit thrown together at this stage. Trying to focus on getting something playable. I'm thinking more of a radar type look and feel, mainly in shades of dark green.

Next I'll get some enemy ships in, add some turrets to the ships and see if I can get some combat happening.