Day 3: Assets and soundToday I've been working mostly with the 3D modeller to have few assets to make the lunar base look nice, or at least to make it look like a lunar base. So far, so good. I can't use more time on this, I'll come back to it later if I can!
Look at the following screenshot, I'm getting there!
Besides the assets I've added some sound to the intro (I've played a silly tune with the guitar, not sure about it though) and the cut scene (yes, there's one with very lame voice acting!). All together I think it works to set up the mood.
Tomorrow is time to model the character and/or start to make something playable. I count on Friday (I'm off work) and Saturday for the final sprint, but I need to keep moving forward with the story-writing and the engine otherwise I'll end with a nice looking non playable game :(
Anyway, enough for today!
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