pyweek17 - diary entry - day 2, 3day 2
welp, well we're starting to get into the issue of code elegance vs just getting stuff done, as we are doing as much as we can from scratch. Of course, with elegance we can increase productivity. Then again, we can't be putting so much of our time into essentially making libraries.
basic menus and buttons are implemented that work well enough. We're getting to the point of integrating the moon orbit simulation into a game screen. On that note, the simulation of a moon's orbit around a planet is looking great--thanks multi-var calc! hue.
still some issues of code elegance vs getting stuff done. A good amount of reformatting with how menus, screens, buttons, text work, et cetera. Looking pretty good atm, considering how basic it is. Day 4 should see some integration of the game simulations and menus.
some conflicts between coding styles among team members, lol. My idea of "necessary" in the context of "commenting when necessary" seems to be much more "casual" than my teammate's. Something like that was bound to happen without agreeing beforehand on a style standard! (Of course we both follow PEP, but there can still be differences.)
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