Thanks+future

Thanks for all the kind comments. I'm very much aware of the lacking gameplay elements - stupidly enough I left the actual game code/rules until I didn't have any time left at all... And the level was very much a 5-minute hack too.

I started tinkering with a post-compo version, made a longer level, then I figured I needed some music so I started fiddling with a music app I've been developing since April. I ended up putting in a LOT of code work there and now it's looking like it might finally be coming to an end.
As soon as I feel the music app is at a presentable state I'll put up a public beta (will link it here as well for anyone interested) and get started making some tunes for the game. Then I'll finish up some of the gameplay tidbits that are still missing and _finally_ start adding more enemies and levels.

There will be a post-compo version. Only thing uncertain is the scope of it and the time of delivery. Hopefully by next weekend. Stay tuned.