Close, but not close enough

Unfortunately, I didn't nearly have as much time over the week as I had planned; I got basically two days (today and day 1) to write my game. And you can guess how that went...

I learned quite a bit though, and I'll be keeping my game idea for a future PyWeek or perhaps a standalone title. I will probably also write a 2D game engine between now and the next PyWeek so as to minimize the amount of time spent writing boilerplate code to 5 minutes or less.

Till next time, guys!