Slow Start, but Making Progress

I finally managed to decide last night (at around one in the morning while I was putting together my main game engine) on a solid game idea. I think it's simple and possible for how much I have going on this week.

I'm definitely going to have to limit myself on how much "physics" I actually use, but it's going to be a game about controlling a forming sun through a nebula, collecting particles to grow bigger, brighter, and bluer (Maybe redder, but I wanted the alliteration). From there, you'll find another star trying to do the same thing: henceforth your nemesis.