Last Train To Nowhere: Day 7Saturday is always the highlight of Pyweek. You've spent 6 days laying a foundation and on the seventh day you write an awesome game. It's like the opposite of what God would do.
Many features went in today, including much more sophisticated AI written by Arnav, much more scenery, sound, music, intro screens...
The combat got much better, so hopefully people will find the game is fun to play. Also we added a side challenge - collect the gold. This is very useful actually, as it forces the player to explore the whole train:
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