Last Train To Nowhere: Day 7

Saturday is always the highlight of Pyweek. You've spent 6 days laying a foundation and on the seventh day you write an awesome game. It's like the opposite of what God would do.

Many features went in today, including much more sophisticated AI written by Arnav, much more scenery, sound, music, intro screens...



The combat got much better, so hopefully people will find the game is fun to play. Also we added a side challenge - collect the gold. This is very useful actually, as it forces the player to explore the whole train:


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"Saturday is always the highlight of Pyweek. You've spent 6 days laying a foundation and on the seventh day you write an awesome game. It's like the opposite of what God would do."

I have a new favorite pyweek quote.
FYI, I got the game to run on my system by downgrading to AVbin 8.1 and forcing the 32-bit python executable to run