Last Train To Nowhere: Day 6Today I spent a very long time tracing and tuning the animation of a horse from Muybridge's originals. I think on balance it was worth it, as chasing up to the train before the level starts is pretty epic:
There were also a few minor tweaks, such as these gold bars and health crates:
All in all, I think we're in pretty good shape. We still have a lot to land in tomorrow's final push, but I'm always amazed at how much difference a Pyweek Saturday can make.
(log in to comment)