First Playable Version

Just finished the art assets and hastily constructed 3 levels, the last of which I haven't actually tested. It's playable now, but I'd like to add in a few more features before I actually begin designing levels.

Goal: To gather all the apples, before you are eaten by the Big Bad Wolf. The BBW cannot backtrack, which helps somewhat ;)

Arrow keys - movement
z - action key (not used in this version, but in later levels, will allow you to go up and down stairs)
space - toggle whether the walls are visible or not