"Amusing Toy" status achieved

I like the concept my wife and I came up with for an entry this year; it's actually *almost* simple enough to tackle without a team in a week (given time constraints imposed by children and job).  The idea is you have some sort of colored light which you place devices in the path of to redirect, combine, or attenuate.  The goal being to hit one or more targets with a specific color.

As we approach the finish, I've got the redirection, attenuation, and combination mechanics all ironed out I think, which makes it rather amusing to play with; given three colorstreams I can now mix just about any color I want.  That puts it firmly in the "amusing toy" category.

I'd like to add targets so that you can "win" a level, and have multiple levels, but that's almost sure not to make it in before the deadline.  Shame, that would make it an actual game.  Maybe I'll at least get a target in.

the code (all roughly 400 lines of it) is on github:
https://github.com/bjornicus/pyweek14

the "Toy" tag corresponds to the state as of this post.  Maybe I'll upload it as a preliminary final entry.

I'm pretty happy that I actually managed to get something this far as a (mostly) solo project this time.