Day Six - Evil Eyes

Looking back over the diary, it is good to see progress in this game. Tonight the bad guys have eyes and we have the on-screen compass and health bar. Behind the scenes, Game states for Title screen and game over have been worked out, combat is in - you can hurt them and they can hurt you! A way to track the bad guys health would be good.

For the final day, the mission for collection components needs finished off. Some form of on screen progress too. After that scoring, game stats and sound. 

Any extra time will be spent on world tweaks such as sky, backdrops, palettes etc.

Goodnight and good luck to those still coding into the small hours :-)