Throwing together anything
PrintStar on 2012/05/10 11:11
of Peanut Butter and Pickles
So this contest seems to be moving a bit faster than I remembered. My game "does stuff" at this point, but it is effectively unplayable. I'm now cutting corners with a nicely extensible menu system where one class is handling all in-game menus, which should speed things along. That screenshot from days ago is effectively where I still am...