An adequate title screen

Peanut Butter and Pickles

Let's have some fun...

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title.png
An adequate title screen
PrintStar 2012/05/11 12:53
screenshot-early.png
An extermely early, prototype screenshot
PrintStar 2012/05/09 12:12

Diary Entries

Throwing together anything

So this contest seems to be moving a bit faster than I remembered.  My game "does stuff" at this point, but it is effectively unplayable.  I'm now cutting corners with a nicely extensible menu system where one class is handling all in-game menus, which should speed things along.  That screenshot from days ago is effectively where I still am...

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Throwing in the towel

At this point my game is approaching complete, although the next 5 hours would be hectic if I were to actually finish it.  However, even if I finished coding it, the game is actually quite atrocious.  It's not fun to play, it's entirely too short (4 levels!), and I'd probably lose on innovation (my friend replied to my description with, "Oh, it's like Lemmings!").  So rather than waste a sunny afternoon on this mediocre project, I think I'm going to have to abandon it.  I was rather impressed with my menu and message system, so it's a shame I won't get to submit just those as a "final" submission.
Anyway, best of luck to those who are sticking it out!

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