yesterday got some work done
Finally yesterday I could get a couple of hours to add baddies and shots, replaced all art that wasn't mine and got the background moving.Next steps:
- collision detection,
- deflections
- shadow casting from arm
- title & ending screens
- sounds
- procedural roof and floor
- more types of baddies
What will probably left out
- boss fight
- extension and retraction of arm, which would affect the shadow casted
- make a proper animation for the arm not being cut in some angles