Deathrays with Friends: Wednesday

I have made a fair bit of progress on the UI and have just started to hook into setting up client-server stuff should "hopefully" have it playable by tomorrow night.

I dont think i would choose to use WX again for a game, as i seem to find myself fighting against how it likes to do things a fair bit.

Not much else to report except that so far i have 30mb of captured mouse data and 800kb of captured key data to make some pretty graphs out of after pyweek is over.

Now time to grab some sleep before work tomorrow.