experimentation with steam
I am really excited about pyweek, can't wait. I decided to flex my game makin' muscles and whip up some stuff yesterday. In the end the basis for a lunar lander type game via steam. Fly it around until steam runs out! Thankfully I have a different idea should steam be the choice.. something a bit more creative and unique (but its good to have had the chance to play with rendering a barebones particle system type steam cloud :)

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