Korovic And The Squid - Day 2Day 2 has seen rapid progress what with it being a bank holiday in the UK. I've bunged together some fairly crude physics courtesy of Pymunk and bolted that into Pyglet to render the art that I largely drew yesterday.
I've not used Pymunk before - I've always used pyBox2D in my experiments. On the plus side Pymunk seems to be more Pythonic, with excellent support for various collision callbacks. On the downside I've not found moment of inertia and centre of gravity calculations built in. Or perhaps I'm missing a trick.
So right now we can tweak Susie's engines:
And rather clumsily fly her:
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