Day 2: Everything's coming up Millhouse!The Cure is coming along nicely. Today's achievements include collision detection, a projectile weapon, improved AI for the infected, much improvements in the level editor (including undo, redo, and multiple spritesheets), and much of level 1.
I also finalized (I believe) the plot and gameplay mechanics.
This is largely going to be more about story telling than a super innovative game. Let's just get that out of the way. I think it'll be enjoyable, though. And just 3 levels, so no excuse not to finish.
I have screenshots up at http://imgur.com/a/WOEjJ. Right now, it seems more stable than PyWeek's screenshot uploading.
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