Pre-game Interview

I: First off, I want to thank you for taking the time to be here. I know you have a busy schedule and a lot to do to prepare for the competition. To get us started, why don't you tell us a little bit about your past and what your programming experience has been so far?

Me: Sure thing I. And let me start off by saying this is a pleasant break from the non-stop coding and debugging I've done the past week. A little bit of nice dialogue will be good for my sanity.

I: Hahaha. Yes, well... We can only hope...

Me: So anyways, I dabbled in PHP/MySQL a couple years ago for some Wordpress sites I was trying to customize. My programming knowledge didn't go very far. I didn't even really get to the Object Oriented stage. I knew what they were and how to use them, but that was about the extent.
I don't know what got me interested in programming again. I think a couple weeks ago I wanted to write something that would simulate a poker table and tell me how often four of a kind gets beat at a 10 handed Hold'em game. It was a lot more difficult than I thought to write and while I was learning to code it, I drifted off to PyGame and other Python stuffs. And now I'm here. I'm a little worried that maybe I'm biting off more than I can chew by entering the PyWeek competition, but I have decided to measure my success by how much I learn more than what my entry ends up looking like.

I: Wow. Sounds like you're really new to this but that it hasn't stopped you from jumping in head first. What have you learned so far and what do you plan on incorporating into your game?

Me: Right now I'm most comfortable with discrete map type games like the classic worm eats apple game. I'm debating whether or not I should use PyWeek as an opportunity to step outside that comfort zone and learn tiling and try a side-scrolling shooter, or if I should stick with what I know and focus on putting together something that is polished and bug-free regardless of its simplicity.

I: Well, if you want my opinio...

Me: I already have it.

I: Of course. Can you share with us some of the resources you plan on using during the competition?

Me: I'm sure I'll wear out my bookmark for the pygame docs:  http://www.pygame.org/docs/ 
I'll also probably force pyweek.org to up their bandwidth cap due to my excessive downloading of previous entries to use for example code and ideas. One specific article that I am still digesting currently is http://ezide.com/games/writing-games.html . I hope it will help me to better structure my code.
I'll keep you updated throughout the week with new resources that I find useful.

I: Cool, I look forward to the updates. I know you're busy so I'll let you get back to monkeying around with the code. Keep in touch.

Myself: Don't do drugs, kids.

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Comments

Nice. This was just the bit of humor I needed right now.
I have decided to measure my success by how much I learn more than what my entry ends up looking like.

Hear, hear.