FPS: 5After playtesting Automata extensively, I found that the framerate slows considerably when more enemies are added. 1 enemy = 30 FPS running at 100% CPU, 50 enemies = 5 FPS running at 100% CPU. More tiles also slow the framerate down, from 9-10 FPS to 5-. FPS. I suspect that if the screen was almost filled with tiles and 50 or so enemies were on the screen, my game would run at 1 FPS.
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