The Fourth Day

Today I finished the mutation handling. The enemies got AI and are attacking you. Tommorow I will work on differences between different enemies. Although they will all look the same. I also have to work on a story so that i can get to Level design on friday.



In the upper left corner is the mutation-display. There are clockwise: the spikeMutation, the jumpMutation, and the speedMutation. With the spikeMutation you can attack the enemies. The other two are self-explaining. Underneath there is the healthbar (which is also pretty self-explaining :)

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Comments

Oh, lovely graphics!
Thanks, i used only 5 colours (+ a little bit black) and restricted me to simple tiles and sprites (because i'm not good at graphics). so it worked out good. i think that the key is a good  colourpallette. before this version i had other colours and that were terrible to look at.