End of (coding) Day 1

Due to some stupid bugs that I had then today has been relatively unproductive. Pretty much all I have is a base map class and a base player class and some collision stuff (which wasn't working properly because of redundant code that I forgot to delete).

So I guess targets for tomorrow are to:

1) Stop my eyes bleeding, lets get some better art in
2) Code in mutate boxes
3) Checkpoints

Long term targets:

1) Make lots of levels
2) Balance
3) Add cutscenes
4) Online highscores (can I use PHP for the only part)
5) Add story