My deep dive into Pygame Day 2 (i guess)
Okay, so it's 3:17am here and the alarm for work goes off in 3 hours; awesome day it's gonna be! </sarcasm>Anyhow, lots of housework this passed weekend so no real dev time until now (the joys of home ownership). I guess it's really not _real_ dev work either since all I've been doing is going through Pygame tutorials.**
I've managed to get my game surface up with some basic event handling, some basic animation (think Chimp Pygame example), but NO sound! Grr no sound is annoying! Maybe that Chimp Pygame example is outdated, but it doesn't work for me. All good, I'm gonna see if I can circle back to sound later since it really shouldn't affect game play.
Anyhow, I may need to scale down what I thought was a "simple" game idea to something even more simpler. My main objective is to survive and see things to the finish. As the work week is starting, my "free" time will be dwindling down. Nooooo!
Here's a screenshot; it's animating and that's what it captured. A background, some text, a ball, and my dog! (just testing obviously)
Cheers all!
**Note: Like I said in my first diary entry, I'm just here to learn some game dev libraries and see how far I can make it!