Alison in Wonderland - Day 1

I was to tired to post this up last night so here it is now.

Development was progressing really well from the start, the theme was announced, i decided upon a game idea and development begun, within about 2 hours i had my fancy tile/material loader working and decided to try doing some lighting

At first this was a simple sounding task, and i had the basics written in around 30 minutes. But it was ungodly light with the ability to shine though walls in the vertical direction somehow, what should have been some dead simple raycasting turned into a 5 hour bug hunt eventually resulting in some nice little demo graphics

Hopefully i will have Alison running jumping and mutating by the end of the day