No longer a black screen

Every time I start an opengl project, I consider it a milestone of sorts when I get the screen to display something other than black.

Stole (well, I did give credit) pygame's wavefront object loader. Figured time could be better spent elsewhere.

The tower mesh I made earlier displays properly. Now I need to figure out how to implement lighting. Spent a few hours reading the red book last week in preparation for this, and it seems doable considering the 3D normals get calculated from blender (i.e. won't have to figure out how to find normals).

Rather than keep working through the night, I'll take the prudent choice of an easy homework (watching Broken Blossoms for film class) followed by sleep.

Chance of game completion: 0.5%