Preparation and meta-themes

Like most game developers, I always have a slew of game ideas and mechanics just waiting to come to fruition. Pyweek brings the best ones forward. This Pyweek I'm hoping I can make art and music very central to gameplay. One of my biggest mistakes last Pyweek was focusing only on gameplay; as a result, I ended up having mediocre art and music that someone else composed. This Pyweek I really want any music and art I make to be very important to the game.
Therefore, I'm going become a minimalistic game developer.
A few songs, hand-drawn art, and a small, polished game is what I'm going for.