First pyweek.
Right, so I've been meaning to participate in pyweek for years now. I'll see how much I can fit in around my full time job. Assuming I still go to bed at reasonable hours (I still have to be a productive employee), and taking into account other commitments, I might have- Sun: 8hrs
- Mon: 2hrs
- Tues/Wed: 0 hrs
- Thur: 2hrs
- Fri: 2-3 hrs?
- Sat: 10 hrs?
- Sun: 6 hrs?
I still haven't decided if I will be using pygame or pyglet.. I'm not sure what the support for macos is for either so I might need to experiment before the competition starts.
Todo before the challenge starts:
- Get pygame and pyglet running on my mac
- Go through the list of suggested themes and think of some game ideas.
- Attempt to write some lame games in both pygame and pyglet.
- Read How to be Successful at Pyweek.
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Comments
In regards to libraries, I have pygame running on my macbook now. Pyglet sorta works but it didn't seem to want to load libavbin.dylib from the current directory.
cyhawk on 2011/09/04 12:13:
Welcome to PyWeek! And good thinking — last time I only discovered Pyglet didn't work on Snow Leopard when I started coding the game :). (Looks like the repository head works now! I had to start Python with 'arch -i368 python' to get AVbin to work as well.)And as for me, I'll be on holidays 5 days out of the 7. We'll see how much coding I can get in between sailing and diving and partying :).