Interesting Times: I've broken it!

Some bits appear to have rotted overnight. I made a few innocuous changes this morning, and now suddenly all my tiles are getting set to None when I start playing a level. HTF is that happening?

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Found it -- something that should have been in Level.__init__() somehow ended up in Level.prepare() instead.

Then I had to find out where my runners had disappeared to. For a minute I was worried that they'd absconded to work on pyweek entries. :-(
I look forward to seeing what they create ;-)