I have an idea, but haven't started work yet.

After quite a while of trying to come up with an idea that fits "nine times" I finally have something.  Basically it will be a platformer with nine different endings -- so it has to be played a minimum of nine times to see them all.

There will be thirteen levels.  The first four levels will each have three branching paths and the remaining nine levels will be shorter and more linear leading to the ending.  Each path will also have some different story I hope -- if I have enough time to do more than just make different scenarios.

Here is a diagram illustrating how the level branching will be:

I also decided to not use Python Ogre but instead use PyGame, since I don't really feel like spending a lot of time making 3D graphics.

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Damn, this, and variations on it, is a popular interpretation of the theme :-)