I hate theme

I hate theme. It is  about number and that number is too big. You know, from gameplay perspective. If a game has nine things or in game You can do nine thing -- it is just too much for good gameplay. Anyway, I have concept in my head and I have start to code something.
Idea is simple. It is... It is... Actually, I have no idea how to express my concept with words... Or any other way...

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great game!

i had the same problem as one your nor N/W raters and fixed it by installing the newest version of pyglet from the pyglet homepage.

simon@gillian:~/Downloads/squarescity-1.0$ python run_game.py 
Traceback (most recent call last):
  File "run_game.py", line 5, in <module>
  File "/home/simon/Downloads/squarescity-1.0/squarescity/__main__.py", line 11, in main
    return director.run(StartScene())
  File "/home/simon/Downloads/squarescity-1.0/squarescity/scenes.py", line 69, in __init__
    super(StartScene, self).__init__()
  File "/home/simon/Downloads/squarescity-1.0/squarescity/scenes.py", line 57, in __init__
    back = Sprite(self.get_image_filename())
  File "/home/simon/Downloads/squarescity-1.0/cocos/sprite.py", line 114, in __init__
    image = pyglet.resource.image(image)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 481, in image
    identity = self._cached_images[name] = self._alloc_image(name)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 425, in _alloc_image
    file = self.file(name)
  File "/usr/lib/pymodules/python2.6/pyglet/resource.py", line 383, in file
    raise ResourceNotFoundException(name)
pyglet.resource.ResourceNotFoundException: Resource "data/start-screen.png" was not found on the path.  Ensure that the filename has the correct captialisation.
AL lib: ALc.c:1879: exit(): closing 1 Device
AL lib: ALc.c:1808: alcCloseDevice(): destroying 1 Context(s)
Inconsistency detected by ld.so: dl-close.c: 731: _dl_close: Assertion `map->l_init_called' failed!