Not gonna make it.

I'm going to upload something, but it won't be a game. I'd need another couple hours of higher brain capacity than I have for that.

Stinks. I had a good idea... 

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Hey, welcome to the "it won't be a game" club, current membership (at least) two :-)
Three!
It is definitely not a game. More of an animation test with some game like features.

 
I think it will be a fun game down the road, but it isn't a fun pyweek game.

I should have just gone with pure pyglet and ignored cocos or only used cocos for the scene management and menus. I went astray when I tried to use the actions, which would have been fine, except my game took a turn where they stopped making sense and I didn't have enough time to back peddle.