It is definitely not a game. More of an animation test with some game like features.
I think it will be a fun game down the road, but it isn't a fun pyweek game.
I should have just gone with pure pyglet and ignored cocos or only used cocos for the scene management and menus. I went astray when I tried to use the actions, which would have been fine, except my game took a turn where they stopped making sense and I didn't have enough time to back peddle.
I think it will be a fun game down the road, but it isn't a fun pyweek game.
I should have just gone with pure pyglet and ignored cocos or only used cocos for the scene management and menus. I went astray when I tried to use the actions, which would have been fine, except my game took a turn where they stopped making sense and I didn't have enough time to back peddle.