Done. Tagged and bagged.

For those interested in the development process we used, the repo is on github, at

Music was composed on musescore by Threads.  Sound effects recorded on scav's phone and messed about in kwave (which is shit).

Graphic design in Blender and GIMP by Threads, 90/10 programming split between scav and Threads.

Final boss by J.R.R Tolkein.

No animals were harmed during the making of this game. Except a cat. But not much.