Done. Tagged and bagged.
For those interested in the development process we used, the repo is on github, athttp://github.com/scavpy/Scav-Team-Pyweek-Aug-2010.
Music was composed on musescore by Threads. Sound effects recorded on scav's phone and messed about in kwave (which is shit).
Graphic design in Blender and GIMP by Threads, 90/10 programming split between scav and Threads.
Final boss by J.R.R Tolkein.
No animals were harmed during the making of this game. Except a cat. But not much.