(nearly)Final Count of content

So before the final zip is deployed, I thought i'd add up how much was in our project, because it's been a crazy week.  Keep in mind every single item here was done during pyweek by our team.  
  • 22 cut-scenes
  • 28 dialogs
  • 880 different tile images
  • 20 character portraits
  • 38 animated sprites 
  • 32 UI element graphics
  • 19 miscellaneous images
  • 5500 lines of python code
  • 168 maps
  • 15 musical pieces
  • 22 sound effects
  • 3 utility programs to help create content
Hopefully we'll have a totally finished upload ready in the next hour and forty minutes.  Lots of last minute bug fixes and map area verifications to do.

 Edit: fontsets were apparently CC.

(log in to comment)


almost every item, we took the fonts from CC sources on the internets.
Impressive! I'd really like to try PyWeek as part of a large team sometime.
It's awesome but also a bit of a logistical nightmare -- I really want to talk to the Jitters team and see how they organized themselves.
I was mostly just doing my own thing doing art, making whatever people asked for and whatever seemed like a good idea.  I imagine it would have been a more complicated role to play programming or working on maps, which would have required more organization with other members of the team.