(nearly)Final Count of content
So before the final zip is deployed, I thought i'd add up how much was in our project, because it's been a crazy week. Keep in mind every single item here was done during pyweek by our team.- 22 cut-scenes
- 28 dialogs
- 880 different tile images
- 20 character portraits
- 38 animated sprites
- 32 UI element graphics
- 19 miscellaneous images
- 5500 lines of python code
- 168 maps
- 15 musical pieces
- 22 sound effects
- 3 utility programs to help create content
Edit: fontsets were apparently CC.
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Impressive! I'd really like to try PyWeek as part of a large team sometime.
It's awesome but also a bit of a logistical nightmare -- I really want to talk to the Jitters team and see how they organized themselves.
I was mostly just doing my own thing doing art, making whatever people asked for and whatever seemed like a good idea. I imagine it would have been a more complicated role to play programming or working on maps, which would have required more organization with other members of the team.
Falun on
2010/08/28 22:10:
almost every item, we took the fonts from CC sources on the internets.