All done but for the polishing...

We have a game; it has enough levels, it has enough challenge. It has pretty colours and interesting sound effects as planned.

Tomorrow is polishing day.  A day for experimental git branches, bug fixes and final testing on whatever windows machines we can find.

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Resolution is too high, I'm on one of those weird widescreen laptops with only 768 verical resolution, so the bottom 10 pixels or so are cut off. Also, I'd like the cool 3d view to be in game and not just on the menu :)
Not quite sure what is going on here..., but since you've got time to fix it. I thought I'd let you know now instead of later.
 
Traceback (most recent call last):
  File "C:\Users\donal\Desktop\hextrap-day6\run_game.py", line 23, in <module>
    pyglet.font.add_directory(os.path.join(here,"data/fonts"))
  File "build/bdist.linux-i686/egg/pyglet/font/__init__.py", line 691, in add_directory
WindowsError: [Error 3] The system cannot find the path specified: 'C:\\Python26\\Lib\\idlelib\\data/fonts/*.*'

I realized how unhelpful just that info is... (been thinking about my own pyweek problems).

Windows 7, Python 2.6, Pyglet 1.1.4

I'm guessing that the "build/bdist.linux-i686/..." might have something to do with it.
I was also on win7, py2.6, pyglet 1.14, and didn't have that error...
are you 64-bit too?

Now I'm paranoid that my install is screwy...

Traceback (most recent call last):
  File "C:\Users\Dummey\Downloads\hextrap-day6\hextrap-day6\run_game.py", line 23, in <module>
    pyglet.font.add_directory(os.path.join(here,"data/fonts"))
  File "C:\Python26\lib\site-packages\pyglet\font\__init__.py", line 691, in add_directory
    for file in os.listdir(dir):
WindowsError: [Error 3] The system cannot find the path specified: 'C:\\Python26\\Lib\\idlelib\\data/fonts/*.*'

Win 7 64bit, 2.6, pyglet 1.14
Ah, I think you guys might be trying to run the code from idle. I was running from the actual directory, which is why it worked. If you run it from idle, his run_game.py code is trying to load everything from the idle directory.

scav:
I think if you calculate "here" this way it will work for everybody:

here = os.path.split(os.path.abspath(__file__))[0]
I tried running it from just the folder and nothing came up...
Ah yes. It works if started from the command line. How interesting.