Release 1.0
Made a release. It's not really complete yet -- all the essential elements are there, but the tower only has a very minimal number of floors. It's playable as far as it goes, though, and it'll do if I don't get any further tomorrow.(log in to comment)
ldle on 2010/04/03 22:03:
ldlework@vector:~/devel/wobblytowers$ python run_game.pyTraceback (most recent call last):
File "run_game.py", line 12, in <module>
import main
File "Game/Code/main.py", line 8, in <module>
mixer.init(frequency = 44100, buffer = 441)
TypeError: init() takes no keyword arguments
ldlework@vector:~/devel/wobblytowers$ python run_game.pyw
Traceback (most recent call last):
File "run_game.pyw", line 12, in <module>
import main
File "Game/Code/main.py", line 8, in <module>
mixer.init(frequency = 44100, buffer = 441)
TypeError: init() takes no keyword arguments
ldlework@vector:~/devel/wobblytowers$