Wobbling Achieved

Between arranging car repairs and doing the sort of work that earns money, I haven't had much time for it today. Made some progress, though.

Wave simulation is working. Also got the rendering working with vertex arrays, which gets most of the tricky OpenGL stuff out of the way.

I've uploaded a screenshot of my wobble test. It looks more impressive when it's moving.

Also decided on a working title: Wobleigh Towers.